Bad Piggies is a puzzle video game developed by Rovio Entertainment, and was its first spin-off to Angry Birds. The game launched on Android, iOS, Windows and Mac on September 27, 2012. It was released for BlackBerry 10 in October 2013 and for Windows Phone in April 2014. Unlike the Angry Birds games, the player assists the pigs in building devices that travel on land and air to collect pieces of a map to ultimately capture and take away the Angry Birds’ eggs. As of October 2012, Bad Piggies was the fastest-selling game on the Apple App Store, and the quickest one to reach the top of the app list in just three hours. Designed and implemented the whole game core architecture. Developed the core game mechanics in the prototype/pre-production phase. Optimized and profiled the game to the best performances finding the perfect balance between quality, gameplay and support for as many platforms/devices as possible. Managed a total of 5 developers during the whole project lifetime, coordinating and assigning tasks, feature implementations and bug fixing. Main responsible of the entire game codebase. I’ve been involved in this project since the very early concept phase until launch.